Video game thread

Started by mussa, March 15, 2005, 05:17:12 PM

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reese125

Quote from: mussa on June 28, 2006, 12:49:40 AM
Quote from: Drunkmasterflex on June 27, 2006, 05:28:58 PM
Quote from: mussa on June 27, 2006, 05:07:17 PM
why not choose the eagles as your team? traitors

I don't know that is a good question, I guess I was planning on kicking but and getting an offer from them down the line.

oh so you start off as a nobody coach and with teams who need a coach? i get it. i went to rent it tonight, but they didn't even have in on the shelf for rent. blockbuster sucks.  i rented MLB 2K6 nstead. its not that good.

go get MLB the Show...the game is friggin ridiculous

SunMo

i've been playing it for months, great game.  100x better than MLB 2K6
I'm the Anti-Christ. You got me in a vendetta kind of mood.

NGM

Finally got a 360 today.  I was wondering if there are any "must have" games out there.  I'm going to pick up Fight Night 3 as I already played it and thought it was incredible. 
Fletch:  Can I borrow your towel for a sec? My car just hit a water buffalo.

Seabiscuit36

Next Tuesday NCAA Football 2007
"For all the civic slurs, for all the unsavory things said of the Philadelphia fans, also say this: They could teach loyalty to a dog. Their capacity for pain is without limit." -Bill Lyons

SunMo

did they add anything new this year?  otherwise i probably won't bother.  i'm having fun in 06 and the players change every year so i'm not tied to any rosters for the new one.
I'm the Anti-Christ. You got me in a vendetta kind of mood.

MURP

here are some of the changes

link

SunMo

i can't see that due to work filter.  anything exciting?
I'm the Anti-Christ. You got me in a vendetta kind of mood.

MURP

Quote
NCAA Football 07 Updated Hands-On
It's early June, but the virtual college football season is just getting fired up as we go hands-on with EA Sports' latest NCAA game.
By Brian Ekberg, GameSpot
Posted Jun 1, 2006 5:13 pm PT

Texas Longhorns fans remember the moment; USC Trojans fans probably wish they could forget it. With just over two minutes left in the game, Pete Carroll decided to take the ultimate gamble on fourth down and two at the USC 45-yard line--he went for it, looking to take advantage of LenDale White's power and, in turn, keep the ball out of Texas quarterback Vince Young's hands. The gamble didn't pay off, as White was shut down by a swarming Longhorns defense. Texas ball. And all college football fans know what happened next.

EA Sports has learned a lot from that momentum-changing moment in this year's NCAA National Championship game. Perhaps more so than in any other sport, college football is about momentum, the rapidly shifting swings of fortune that can occur at any moment. With the latest in its college football series, NCAA Football 07, the development team behind the game has sought to capture those moments of inspired passion that make college football utterly unique.

One of the biggest areas in which you'll see momentum shifts occur in the game is in special-teams play, with a host of new fake punts and fake field goal plays that can, in an instant, change the outcome of a close game. The punt rooskie--one of the more famous examples of on-field trickery--is now a selectable, as are variations on the play such as fake kick option plays, and new pass plays from a kicking formation. But it's not just the team with the ball that can shift momentum on special teams. A new behind-the-back third-person camera when playing on defense will let you pressure kickers like never before, and if you're good, you'll probably get your hand on a few punts this year. In years past, blocking a kick felt more like a random dice roll by the computer; this season, the ball is in your hands (if you're good enough, that is).

The new trick controls are bolstered by a host of new plays in the NCAA playbook--by far the most extensive overhaul of the game's tactical side in series history. In addition to new formations, such as Tulsa's triple-stack wide-receiver formation and South Carolina's Emory and Henry set, the playbooks themselves are more tailored to the teams than ever before. So while two teams such as Auburn and Arizona might share an I-formation, the available plays in that set will differ slightly. For more insight on the new playbooks in NCAA 07, check out our two-part Q&A with EA producers Larry Richart and Anthony White (part 1, part 2).

Along with the new strategy options, NCAA 07 will feature some control and presentation tweaks that make a lot of sense. First, juke moves have been split off into strong and weak jukes--big jukes are controlled with the right analog stick by moving it left, right, forward, or backward; the slightly more subtle and quicker small jukes are pulled off with the right and left trigger. In a nod to those new to the NCAA series, a number of newbie-friendly menus pop up here and there to act as a legend for all the pre-snap options you have, such as slide protection, audibles, hot routes, and so forth.

A new kicking meter is also in place, the same one that can be found in this year's Madden game. Gone is the button-controlled kicking--the new mechanic feels more like the swing stick in Tiger Woods PGA Tour. Onside kicks are more realistic this year as well--you use a slightly modified version of the kicking meter, which lets you pick the exact spot you wish to make contact with the ball. If you make contact at the top, you'll send it spinning; if you kick it low, you'll send the ball into the air. Also, when returning either punts or kickoffs, you'll be met with a slightly lower camera angle that mimics the field of vision of a kick-return specialist.


The hardcore contingent of NCAA fans spend most of their time in the game's dynasty mode, and while the mode feels very last year's game, there are some important changes. For one thing, Sports Illustrated has been replaced with ESPN the Magazine; in fact, the sports network has a broader presence in the game this year thanks to a consistently updated sports audio ticker (first seen in MVP 06 NCAA Baseball). The biggest addition is the spring practice game, which serves your needs as head coach in a number of ways. First of all, it's a good way for you to get a gauge on the players in your team. Remember, this is the spring game, so your seniors (and a few star juniors) from last year are gone, and the incoming class of freshmen hasn't arrived; you'll be left to evaluate the talent that remains in order to help decide who gets the starting job next season. The spring game also will give you bonuses to specific members of your team, but only if you decide to play the game out; if you choose to simulate the game, you won't reap the benefits.

The other big addition to NCAA 07 is the revamped career mode, which has been rechristened as "campus legend" this time around. Whereas the goal of last year's game was to win the Heisman trophy, that's only a small part of what you'll be looking to do this time around. After creating a player from scratch and choosing which position he will play, it's off to summer camp where you'll look to take part in a number of drills that are specific to your position. A quarterback will take part in passing drills, for example, while a defensive player's drills will revolve around pursuit and tackling. Based on your showing in these drills, you'll be awarded with a "star rating" that will determine which schools are available to you. A one-star player, for example, won't be able to get close to a Michigan or a USC, while a five-star player will have his pick of the litter.

After you've chosen your alma mater, you head into the meat of the game, but not before choosing a major. Yes, that's right, you'll have to pick a major. Majors are split along three different difficulty levels--"easy" level includes "1A Team Nicknames" and sports geography; "moderate" level covers everything from world geography to mathematics; and finally, "difficult" level includes chemistry and psychology. The more difficult the major, the more it will benefit your player, which is a cool touch. Excel in psychology, for example, and your player will gain bonuses in awareness, speed, and carrying (perfect for a running back). To stay eligible for game day, you'll need to maintain a 2.0 grade point average, and you'll bolster (or bring down) your GPA with periodic meetings with your tutor, a midterm exam, and a final exam. It's not too involved, and even the most difficult questions aren't that taxing, but it's definitely a fun take on the virtual college experience.

Maintaining your GPA and performing well on game day are not your only goals in campus legend mode. You'll also want to be a bit of a socialite by attending "social events" (which we read as "raging beer bashes"). Of course, you don't actually get to go to the parties, but your popularity rating will boost a bit if you decide to leave the books behind and socialize. In fact, you'll be able to keep track of your progress in each of campus legend mode's goals--academic status, popularity, and athletic goals--thanks to a handy progress report feature in your dorm room. As the season progresses, you'll be able to add attribute points to your player and watch his skills improve over the course of his college career.

In all, whether you are the kind of college football fan who likes to simply fire up a game and score some touchdowns, the stat nerd who is obsessed with taking SMU back to its glory days, or the college pigskin nut who wants to relive the time you scored "four touchdowns in one game", NCAA Football 07 looks to have something to offer to you. We'll have more on this game in the coming weeks, leading up to its July 18 release on all platforms, so stay tuned.







SunMo

I'm the Anti-Christ. You got me in a vendetta kind of mood.

Dillen

Im really excited about this game, the last game I bought was MLB 06 The Show but I got tired of it pretty quickly because of the NFL Draft got me in the mood for football. If anyone hasnt seen....

http://sports.ign.com/articles/710/710936p1.html  Top 25 QBs
http://sports.ign.com/articles/711/711540p1.html  Top 25 RBs
http://sports.ign.com/articles/711/711712p1.html  Top 25 WRs
http://sports.ign.com/articles/712/712551p1.html  Top 10 DEs
http://sports.ign.com/articles/712/712829p1.html  Top 25 LBs
http://sports.ign.com/articles/713/713500p1.html  Top 25 CBs
http://sports.ign.com/articles/717/717220p1.html  Top 25 FSs

Wingspan

Quote
One of the biggest areas in which you'll see momentum shifts occur in the game is in special-teams play, with a host of new fake punts and fake field goal plays that can, in an instant, change the outcome of a close game. The punt rooskie--one of the more famous examples of on-field trickery--is now a selectable, as are variations on the play such as fake kick option plays, and new pass plays from a kicking formation. But it's not just the team with the ball that can shift momentum on special teams.

knowing EA...this means if you are stopped on 3rd down within any time during the 4th quarter...you should just have the QB kneel down on 4th, regardless of where you are.
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mussa

a buddy of mine got x-box 360 and i played perfect dark last night.  i loved this game for N64.  i am a big fan of 1st person shooters and this game was pretty badass. we just joined online games going on and i was getting used to the controls.  i never played online for any system so it was pretty cool to hear others talking and all.   graphics were pretty much top notch.  also played project gotha racing, pretty hard. going to take sometime to get used to the controllers. 
Official Sponsor of The Fire Andy Reid Club
"We be plundering the High Sequence Seas For the hidden Treasures of Conservation"

mussa

played the tom clancey game for 360 last night. pretty realistic.  graphics are amazing compared to perfect dark.  there is no real map, so when your in multiplayer mode you gotta be looking everywhere.  also played table tennis, lol. pretty cool.
Official Sponsor of The Fire Andy Reid Club
"We be plundering the High Sequence Seas For the hidden Treasures of Conservation"

phattymatty

so whats the word on this nfl head coach game you guys were talking about?

i haven't bought a video game sytem in years, but this kind of game seems like it would be just as good on a computer.

PoopyfaceMcGee

Quote from: phattymatty on July 17, 2006, 10:53:14 AMthis kind of game seems like it would be just as good on a computer.

Yep, it is.  I enjoy it.